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Jet Stream

Jet Stream is a work for flute and live computer processing.

The interactive electroacoustics in Jet Stream are created through the use of an underlying virtual model of a flute. This "hybrid" virtual instrument is controlled through parameters such as bore length, blow intensity, pressure, canal width, labium position. The "real" acoustic flute sounds are analysed with respect to tone colour, volume envelopes, frequency and spectral content. These sonic gestures are then mapped to performance parameters for the computer's virtual flute sonification. Of course the virtual flute doesn't have to conform to the physical constraints of the "real-world".

JetStream(Live) - Jon Drummond - Andrew Bishop(Flute) by anbis

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Pattern Recognition

Pattern Recognition is an interactive composition or performance; its identity can be considered equally in terms instrument, composition and improvisation. Composition in part becomes instrument design - mapping interfaces to sound generating parameters, but also designing algorithmic process and points of sonic potential to be realised through performance.

Pattern Recognition by Jon Drummond

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Percussa AudioCubes

Sounding the Winds

Sounding the Winds is an instrument/sound installation that uses the movent of a kite in the wind as a gestural controller, generating a realtime electroacoustic environment in response to the kite's movements. Sensors placed on the kite measure changes in its orientation, speed and tension, transmitting the data to a ground-based computer via Bluetooth.

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Sounding the Winds Sounding the Winds Sounding the Winds Sounding the Winds Sounding the Winds Sounding the Winds
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